Pixel Artist (2D Game Art / Animation)
Micro1 • Remote • Posted 3 days ago
Education
Any
Type
Pay Rate
$45/task
Posted
3d ago
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About this Role
Job Summary
We’re looking for a Pixel Artist who enjoys creating animations and wants to be part of something a bit different. In this role, you’ll not only build high-quality pixel art and animations, but also help train AI by sharing how you think and work. You’ll capture parts of your creative process and explain your decisions- helping shape how AI understands real-world artistic workflows. If you enjoy working independently, experimenting with animation, and breaking down your process, this is a great fit.
Key Responsibilities
Create pixel art assets and animations from concept to final export Design sprites, tilesets, UI elements, and other 2D game assets Animate characters and objects using standard pixel art workflows Capture your workflow (screen recording and/or written/voice explanations) Explain your creative decisions, techniques, and approach in a clear way Collaborate with a remote team and follow simple project guidelines
Required Skills and Qualifications
Strong experience with pixel art and animation Comfortable using tools like LibreSprite, Aseprite, or similar A portfolio that shows your pixel art and animation work Ability to work independently and manage your own tasks Clear communication — able to explain how and why you create things
Preferred Qualifications
Experience creating assets for games or interactive projects Familiarity with sprite sheets, tilesets, and animation workflows Experience recording tutorials, walkthroughs, or explaining your work Interest in AI, creative tools, or emerging tech
Requirements
- Must be eligible to work in Remote
- Fluent proficiency in English (Written & Verbal)
- Reliable high-speed internet connection
- Bachelor's degree or equivalent professional experience
- Demonstrated expertise in Generalist
Key Responsibilities
- Create pixel art assets and animations from concept to final export
- Design sprites, tilesets, UI elements, and other 2D game assets
- Animate characters and objects using standard pixel art workflows
- Capture your workflow (screen recording and/or written/voice explanations)
Compensation Analysis
Work from anywhere, at any time. This fully remote position ($45/hr) breaks down geographic barriers, allowing you to earn US-competitive rates regardless of your local market. It is a perfect stepping stone for building a career in the data labeling and AI training ecosystem.
Skills & Categories
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Frequently Asked Questions
How is this different from the others?
Global Access. Micro1 is more open to international applicants (outside the US/UK) than DataAnnotation or Outlier.
What is the catch?
Privacy. Micro1 projects often require you to install time-tracking software that takes screenshots of your desktop while you work to ensure you are actually working. If you are uncomfortable with monitoring software, this might not be for you.
What equipment do I need?
For voice or audio roles at this pay level, you typically need a professional home studio setup (XLR microphone, treated room). Phone recordings or laptop mics are usually rejected by quality control.
How is my work used?
You are providing high-quality "ground truth" data. For writers, this means creative generation. For voice actors, it often means training Text-to-Speech models. Be sure to check the specific contract details regarding rights usage for your voice or likeness.
Is creative freedom allowed?
Yes and no. While you are hired for your talent, you must often follow strict style guides (e.g., "Speak in a neutral tone" or "Write in the style of a technical manual"). The goal is consistency for the dataset.
What is the interview like?
You will likely be screened by "Zara", an AI recruiter. Treat this like a real video interview—speak clearly, ensure you have good lighting, and be ready to answer technical questions verbally, as the transcript is reviewed by human managers.