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Cross-Platform Engine Developer (Cocos2d-x)
Micro1 • Remote
Education
Not stated
Type
Contract
Pay Rate
$50–$120/task
Listed
214d ago
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From the Micro1 listing
Job Title: Cross-Platform Engine Developer (Cocos2d-x) Job Type: Part time (Contract role) Location: Remote Job Summary: Join our customer's team as a Cross-Platform Engine Developer specializing in Cocos2d-x! In this role, you'll be instrumental in building and optimizing high-performance 2D and lightweight 3D games across mobile, desktop, and console platforms. Bring your engine expertise and passion for games to deliver immersive and scalable experiences for a global audience. Key Responsibilities: Design, develop, and maintain game engine features using Cocos2d-x in C++. Optimize memory usage, rendering performance, and platform-specific integrations for multiple devices. Ensure scalable and maintainable game architectures suitable for global game releases. Collaborate closely with designers, artists, and QA teams to implement and refine features. Diagnose, troubleshoot, and resolve complex engine-related issues across platforms. Stay updated on the latest advancements in game engine technology and suggest improvements. Communicate technical concepts clearly and effectively, both in writing and verbally, within a distributed team environment. Required Skills and Qualifications: Proven experience developing with Cocos2d-x and C++ in high-performance game projects. Strong background in computer graphics, rendering pipelines, and memory optimization. Hands-on experience deploying games for mobile (iOS/Android), desktop, and console platforms. Deep understanding of cross-platform development challenges and solutions. Exceptional written and verbal communication skills, with a collaborative mindset. Strong problem-solving aptitude and attention to detail in complex technical environments. Ability to thrive in a remote, fast-paced, and globally distributed team. Preferred Qualifications: Experience with lightweight 3D engine features or hybrid 2D/3D game projects. Familiarity with global release processes and scalable game architecture best practices. Background in optimizing games for resource-constrained or high-latency environments.
Requirements
- Must be eligible to work in Remote
- Fluent proficiency in English (Written & Verbal)
- Reliable high-speed internet connection
- Bachelor's degree or equivalent professional experience
- Demonstrated expertise in Software Engineering
Why this role
Being remote means this Cross-Platform Engine Developer (Cocos2d-x) position pays $50–$120/task regardless of your zip code, opening up Software Engineering work that used to require living in one of a handful of cities.
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Common questions
What does the Micro1 application process look like?
Expect a screening interview with Zara, Micro1's AI recruiter. Prepare for it like a real video call: good lighting, clear audio, verbal answers to technical questions. A human manager reviews the recording afterward, and some roles add a short skills assessment on top.
Can I apply to Micro1 from outside the US or UK?
Yes. Micro1 accepts applicants from most countries worldwide, unlike DataAnnotation or Outlier, both of which cap access to a handful of English-speaking countries. Most roles still require strong written and spoken English.
What does task-based AI training work look like?
Practical, hands-on data work: recording short videos, categorizing images, rating text responses, or analyzing data. Tasks are designed to be short and distinct, typically 5 to 60 minutes each.
What does asynchronous AI training work mean in practice?
No set hours, no check-ins, no meetings. You log in when you want, pick up an available task, complete it, and submit; nobody is waiting on you in real time. That's different from remote employment, where you're expected online during business hours. The tradeoff: you're competing with others for available tasks, so an empty queue means there's simply nothing to do until more work is released.
What does Software Engineering work look like for a Cross-Platform Engine Developer (Cocos2d-x)?
Tasks here are scoped to Software Engineering, not generic labeling. As a Cross-Platform Engine Developer (Cocos2d-x), expect to draw on real domain judgment (evaluating outputs, correcting errors, or providing expert reasoning specific to Software Engineering) rather than following a one-size-fits-all rubric. If you don't have hands-on Software Engineering background, this is likely not the right listing to start with.
What specific skills does this listing call for?
Coding and Swift are named directly in the listing. If you don't have hands-on experience with these, expect the screening process to test for them directly rather than accepting adjacent experience as a substitute.
How much does this specific role pay?
This listing is posted at $50–$120/task, a per-task rate. The range reflects experience level and negotiated terms, not a placeholder, so where you land in it depends on your background and the assessment. Pay can change between when we last checked the listing and when you apply, so confirm the current number on the platform's own application page before committing time.
What happens when I click Apply on this listing?
You'll be taken to Micro1's external site to complete your application there. This listing links through a referral, but the process is identical to applying directly; the link just routes you correctly. Create an account on their site and follow their onboarding steps.