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Software Engineering micro1

Game Dev(Engines)

Micro1 Remote

Education

Any

Type

Pay Rate (by country)

$80–$120/task

Listed

119d ago

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About this Role

From the Micro1 listing

Job Summary

Join our customer's team as a Game Developer (Engines), leveraging your expertise in Godot and Panda3D to shape game environments and train cutting-edge AI models. You will play a pivotal role in crafting immersive simulations, robust physics systems, and dynamic game logic, all while collaborating with a forward-thinking AI agent project.

Key Responsibilities

Develop, implement, and optimize game environments using Panda3D and Godot engine technologies. Script advanced physics and gameplay mechanics with Python and GDScript. Collaborate closely with AI research teams to create training environments and integrate new AI capabilities. Deliver modular, maintainable, and well-documented code for simulation and agent interaction. Ensure reliability and performance of in-game systems across multiple platforms. Contribute to the creative design and technical direction of AI-driven gameplay features. Communicate effectively with team members, providing written and verbal updates on progress and challenges.

Required Skills and Qualifications

Demonstrated experience developing with Panda3D and Godot engines. Strong proficiency in Python and GDScript for scripting complex game logic and physics. Proven ability to build, customize, and optimize real-time game environments. Experience integrating AI models or agents within game engines. Exceptional written and verbal communication skills, with a focus on collaboration and clear documentation. Solid understanding of game physics, environment creation, and interactive systems. Ability to work independently in a remote, cross-functional team setting.

Preferred Qualifications

Prior involvement in AI agent projects or training environments for machine learning. Experience with networking, multiplayer systems, or cloud-based simulation solutions. Contributions to open-source engine projects or game development communities.

Requirements

  • Must be eligible to work in Remote
  • Fluent proficiency in English (Written & Verbal)
  • Reliable high-speed internet connection
  • Bachelor's degree or equivalent professional experience
  • Demonstrated expertise in Software Engineering

Key Responsibilities

  • Develop, implement, and optimize game environments using Panda3D and Godot engine technologies.
  • Script advanced physics and gameplay mechanics with Python and GDScript.
  • Collaborate closely with AI research teams to create training environments and integrate new AI capabilities.
  • Deliver modular, maintainable, and well-documented code for simulation and agent interaction.

Why This Role

This Game Dev(Engines) role offers a powerful combination of high income ($100/hr) and total flexibility. Unlike traditional contracting, you generally set your own hours. It is an ideal "second stream" of income for Software Engineering professionals who want to stay sharp in their field while gaining exposure to the booming AI industry.

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Frequently Asked Questions

Can I apply to Micro1 from outside the US or UK?

Yes. Micro1 accepts applicants from most countries worldwide, unlike DataAnnotation or Outlier, both of which cap access to a handful of English-speaking countries. Most roles still require strong written and spoken English.

Does Micro1 monitor your computer while you work?

On many projects, yes, through time-tracking tools that take periodic screenshots to verify active hours. Check the specific project's requirements before accepting if desktop monitoring is a dealbreaker.

What does the Micro1 application process look like?

Expect a screening interview with Zara, Micro1's AI recruiter. Prepare for it like a real video call: good lighting, clear audio, verbal answers to technical questions. A human manager reviews the recording afterward, and some roles add a short skills assessment on top.

Is AI training work the same as traditional consulting?

No. Instead of client deliverables, you're given complex scenarios to evaluate: grading the AI's logic, correcting its hallucinations, and supplying expert-level reasoning it doesn't have on its own. The job is closer to teaching than consulting.

Why do these AI training roles pay so much?

Because general knowledge isn't what's being tested. The model already knows the basics; what it needs is expertise on edge cases, the rare, difficult, highly technical judgment calls only a senior professional in the field would make correctly.

What does the day-to-day workload look like for elite-expert AI training roles?

Slow and deep, not fast and repetitive. A single task can take 45-60 minutes of researching citations or verifying complex calculations. Quality is what's being measured here, not throughput.

What does Software Engineering work look like for a Game Dev(Engines)?

Tasks here are scoped to Software Engineering, not generic labeling. As a Game Dev(Engines), expect to draw on real domain judgment (evaluating outputs, correcting errors, or providing expert reasoning specific to Software Engineering) rather than following a one-size-fits-all rubric. If you don't have hands-on Software Engineering background, this is likely not the right listing to start with.

What happens when I click Apply on this listing?

You'll be taken to Micro1's external site to complete your application there. This listing links through a referral, but the process is identical to applying directly; the link just routes you correctly. Create an account on their site and follow their onboarding steps.