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Software Engineering micro1

Game Engine Developer (Open 3D Engine – O3DE)

Micro1 Remote

Education

Any

Type

Pay Rate (by country)

$50–$120/task

Listed

148d ago

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About this Role

From the Micro1 listing

Job Title: Game Engine Developer (Open 3D Engine – O3DE) Job Type: Developer Location: Remote Job Summary Join our customer's team as a Game Engine Developer specializing in the Open 3D Engine (O3DE) to help build high-performance, AAA-quality games. You'll leverage the power of a modular, open-source engine allied with the Linux Foundation, shaping cutting-edge entertainment experiences with industry-leading technology and open, scalable architectures. Key Responsibilities

  • Architect, develop, and optimize scalable game systems using Open 3D Engine (O3DE) with C++ and Lua.
  • Implement advanced 3D rendering pipelines and visual features to achieve AAA-quality graphical fidelity.
  • Integrate, extend, and customize O3DE modules to fulfill project-specific needs and support dynamic, multiplayer-ready worlds.
  • Collaborate with designers, artists, and other developers to deliver robust, maintainable gameplay and engine features.
  • Troubleshoot, profile, and resolve complex performance challenges across diverse hardware configurations.
  • Contribute to technical documentation and code reviews to promote best practices and knowledge sharing.
  • Engage in agile development processes, providing technical insights and driving innovation within the team. Required Skills and Qualifications
  • Professional experience with Open 3D Engine (O3DE) and strong familiarity with its modular architecture.
  • Advanced programming skills in C++ and proficiency with Lua scripting for gameplay or engine extension.
  • Proven track record in building, optimizing, and debugging large-scale, real-time 3D environments.
  • Deep understanding of rendering technologies, graphics pipelines, and multiplayer/networking systems.
  • Excellent written and verbal communication skills, with the ability to collaborate across disciplines.
  • Experience working with open-source tools, build systems, and version control.
  • Strong problem-solving skills and a proactive, ownership-driven approach. Preferred Qualifications
  • Contributions to open-source 3D engine projects or involvement in the O3DE community.
  • Experience deploying games or simulations on multiple platforms, including Linux.
  • Background in shipping AAA games or large-scale multiplayer environments.

Requirements

  • Must be eligible to work in Remote
  • Fluent proficiency in English (Written & Verbal)
  • Reliable high-speed internet connection
  • Bachelor's degree or equivalent professional experience
  • Demonstrated expertise in Software Engineering

Why This Role

No office, no fixed hours, no relocation. This Game Engine Developer (Open 3D Engine – O3DE) role pays $85/hr fully remote, giving you access to Software Engineering work that would otherwise be limited to a handful of major cities.

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Frequently Asked Questions

Can I apply to Micro1 from outside the US or UK?

Yes. Micro1 accepts applicants from most countries worldwide, unlike DataAnnotation or Outlier, both of which cap access to a handful of English-speaking countries. Most roles still require strong written and spoken English.

Does Micro1 monitor your computer while you work?

On many projects, yes, through time-tracking tools that take periodic screenshots to verify active hours. Check the specific project's requirements before accepting if desktop monitoring is a dealbreaker.

What does the Micro1 application process look like?

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What does asynchronous AI training work mean in practice?

No set hours, no check-ins, no meetings. You log in when you want, pick up an available task, complete it, and submit; nobody is waiting on you in real time. That's different from remote employment, where you're expected online during business hours. The tradeoff: you're competing with others for available tasks, so an empty queue means there's simply nothing to do until more work is released.

What does Software Engineering work look like for a Game Engine Developer (Open 3D Engine – O3DE)?

Tasks here are scoped to Software Engineering, not generic labeling. As a Game Engine Developer (Open 3D Engine – O3DE), expect to draw on real domain judgment (evaluating outputs, correcting errors, or providing expert reasoning specific to Software Engineering) rather than following a one-size-fits-all rubric. If you don't have hands-on Software Engineering background, this is likely not the right listing to start with.

What happens when I click Apply on this listing?

You'll be taken to Micro1's external site to complete your application there. This listing links through a referral, but the process is identical to applying directly; the link just routes you correctly. Create an account on their site and follow their onboarding steps.