Older listing: position may have been filled
This listing is no longer actively promoted, but you're still welcome to apply. Platforms often reopen roles or keep applications on file.
Godot Game Engine expert
Micro1 • Remote
Education
Any
Type
Pay Rate (by country)
$50–$120/task
Listed
144d ago
✅ Applying through this link supports our platform at no cost to you.
This position is hosted on an external talent platform. Please only apply for this position if it fits your skills and interests.
About this Role
From the Micro1 listing
Job Summary
Join our customer's team as a Godot Game Engine expert, where you will have the opportunity to work on cutting-edge interactive experiences in a dynamic and collaborative environment. You will leverage your deep knowledge of Godot to drive the technical direction of game projects, ensuring robust architecture and seamless gameplay. This position is ideal for professionals passionate about creating high-quality games and excelling in both communication and technical domains.
Key Responsibilities
Design, implement, and optimize gameplay systems and features using the Godot Game Engine. Collaborate closely with designers, artists, and other developers to deliver polished and engaging player experiences. Architect and maintain clean, scalable, and well-documented codebases. Troubleshoot and resolve complex technical issues throughout the development lifecycle. Contribute to the evaluation and selection of technical solutions and tools related to the Godot ecosystem. Mentor and support team members in best practices, Godot workflows, and robust coding standards. Participate actively in sprint planning, code reviews, and quality assurance processes.
Required Skills and Qualifications
Deep expertise with the Godot Game Engine (GDScript, C#, or VisualScript). Proven track record of shipping commercial or high-quality independent titles using Godot. Strong understanding of 2D/3D game development pipelines, asset integration, and performance optimization. Ability to communicate complex technical concepts clearly in both written and verbal form. Experience collaborating in a remote, distributed team environment. Solid problem-solving abilities and passion for learning new technologies. Demonstrated ability to produce clean, maintainable, and efficient code.
Preferred Qualifications
Experience contributing to open-source Godot projects or plugins. Background in gameplay, UI/UX, or multiplayer networking systems. Exposure to agile development methodologies and tools.
Requirements
- Must be eligible to work in Remote
- Fluent proficiency in English (Written & Verbal)
- Reliable high-speed internet connection
- Bachelor's degree or equivalent professional experience
- Demonstrated expertise in Design
Key Responsibilities
- Design, implement, and optimize gameplay systems and features using the Godot Game Engine.
- Collaborate closely with designers, artists, and other developers to deliver polished and engaging player experiences.
- Architect and maintain clean, scalable, and well-documented codebases.
- Troubleshoot and resolve complex technical issues throughout the development lifecycle.
Why This Role
Monetize your niche expertise without the billable hours. At $85/hr, this role offers elite compensation for pure intellectual work, no client management or administrative bloat.
Skills & Categories
Explore other opportunities in related specializations:
Related Jobs
Browse All Jobs from Micro1
Discover more opportunities on Micro1 that match your skills and interests.
View All Micro1 Jobs →Verified Reviews
Community Reviews
Share your experience with Micro1
Help other candidates make better decisions by leaving a review.
Sign in to leave a reviewLeave your review
Frequently Asked Questions
Can I apply to Micro1 from outside the US or UK?
Yes. Micro1 accepts applicants from most countries worldwide, unlike DataAnnotation or Outlier, both of which cap access to a handful of English-speaking countries. Most roles still require strong written and spoken English.
Does Micro1 monitor your computer while you work?
On many projects, yes, through time-tracking tools that take periodic screenshots to verify active hours. Check the specific project's requirements before accepting if desktop monitoring is a dealbreaker.
What does the Micro1 application process look like?
Expect a screening interview with Zara, Micro1's AI recruiter. Prepare for it like a real video call: good lighting, clear audio, verbal answers to technical questions. A human manager reviews the recording afterward, and some roles add a short skills assessment on top.
What does task-based AI training work actually look like?
Practical, hands-on data work: recording short videos, categorizing images, rating text responses, or analyzing data. Tasks are designed to be short and distinct, typically 5 to 60 minutes each.
What does asynchronous AI training work mean in practice?
No set hours, no check-ins, no meetings. You log in when you want, pick up an available task, complete it, and submit; nobody is waiting on you in real time. That's different from remote employment, where you're expected online during business hours. The tradeoff: you're competing with others for available tasks, so an empty queue means there's simply nothing to do until more work is released.
What does Design work look like for a Godot Game Engine expert?
Tasks here are scoped to Design, not generic labeling. As a Godot Game Engine expert, expect to draw on real domain judgment (evaluating outputs, correcting errors, or providing expert reasoning specific to Design) rather than following a one-size-fits-all rubric. If you don't have hands-on Design background, this is likely not the right listing to start with.
What happens when I click Apply on this listing?
You'll be taken to Micro1's external site to complete your application there. This listing links through a referral, but the process is identical to applying directly; the link just routes you correctly. Create an account on their site and follow their onboarding steps.