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Software Engineering micro1

Software Engineer - Open 3D Engine (O3DE)

Micro1 Remote Posted 0 days ago

Education

Any

Type

Pay Rate

$85/task

Posted

0d ago

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About this Role

Job Summary

Join our client's team as a Software Engineer - Open 3D Engine (O3DE) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.

Key Responsibilities

• Leverage deep hands-on experience with O3DE to create robust, high-fidelity scenes and simulations optimized for AI training. • Utilize the Atom Renderer, Component Entity System, Gems, and Asset Processor to deliver realistic environments and interactive elements. • Transform conceptual ideas into fully realized 3D scenes and dynamic simulations using O3DE. • Collaborate closely with customer stakeholders to ensure deliverables meet AI training requirements and use cases. • Write clear, maintainable code in Python and C++ to integrate with O3DE and streamline development pipelines. • Develop and optimize asset processing workflows tailored to large-scale AI-driven projects. • Maintain strong written and verbal communication to clearly document technical solutions and report progress to the customer's team.

Required Skills and Qualifications

• Proven expertise with Open 3D Engine (O3DE), including Atom Renderer, Component Entity System, Gems, and Asset Processor. • Strong proficiency in Python and C++. • Experience structuring and deploying 3D simulations from concept to completion within O3DE. • Familiarity with AWS and its integration into scalable game/simulation environments. • Hands-on background in game development or simulation engineering. • Excellent written and verbal communication skills, with an emphasis on documentation and team collaboration. • Ability to work independently in a remote setting while contributing effectively to the customer's team.

Preferred Qualifications

• Experience developing or optimizing 3D simulations specifically for AI/ML training. • Strong understanding of performance optimization and asset management in complex O3DE projects. • Prior success in remote, cross-functional teams focused on advanced 3D simulation or game engine development.

Requirements

  • Must be eligible to work in Remote
  • Fluent proficiency in English (Written & Verbal)
  • Reliable high-speed internet connection
  • Bachelor's degree or equivalent professional experience
  • Demonstrated expertise in Software Engineering

Key Responsibilities

  • Leverage deep hands-on experience with O3DE to create robust, high-fidelity scenes and simulations optimized for AI training.
  • Utilize the Atom Renderer, Component Entity System, Gems, and Asset Processor to deliver realistic environments and interactive elements.
  • Transform conceptual ideas into fully realized 3D scenes and dynamic simulations using O3DE.
  • Collaborate closely with customer stakeholders to ensure deliverables meet AI training requirements and use cases.

Compensation Analysis

Work from anywhere, at any time. This fully remote position ($85/hr) breaks down geographic barriers, allowing you to earn US-competitive rates regardless of your local market. It is a perfect stepping stone for building a career in the data labeling and AI training ecosystem.

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Frequently Asked Questions

How is this different from the others?

Global Access. Micro1 is more open to international applicants (outside the US/UK) than DataAnnotation or Outlier.

What is the catch?

Privacy. Micro1 projects often require you to install time-tracking software that takes screenshots of your desktop while you work to ensure you are actually working. If you are uncomfortable with monitoring software, this might not be for you.

What does the work actually look like?

It is practical, hands-on data work. You might be recording short videos, categorizing images, rating text responses, or analyzing data. The tasks are designed to be short and distinct—typically 5-60 minutes per task.

How flexible is the schedule?

Extremely. This is true "log in and work" flexibility. You can usually work for 20 minutes or 4 hours depending on your availability. There are rarely minimum hour requirements, making it ideal for side income.

Is there an interview?

Usually, no. Hiring for these roles is almost entirely based on passing an automated assessment or "qualification" task. If you pass the test, you get access to the work.

What is the interview like?

You will likely be screened by "Zara", an AI recruiter. Treat this like a real video interview—speak clearly, ensure you have good lighting, and be ready to answer technical questions verbally, as the transcript is reviewed by human managers.