Older listing: position may have been filled
This listing is no longer actively promoted, but you're still welcome to apply. Platforms often reopen roles or keep applications on file.
Junior Game Developer (Java / libGDX)
Micro1 • Remote
Education
Not stated
Type
Hourly
Pay Rate
$20–$120/hr
Listed
157d ago
Apply opens Micro1 in a new tab.
Check Listing → ⚡ Boost your chances - Optimize your resume with Rezi.aiAbout this role
From the Micro1 listing
Job Title: Junior Game Developer (Java / libGDX) Job Type: Contractor Location: Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters. Key Responsibilities:
- Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
- Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
- Implement basic game mechanics including sprite management, game loops, and input handling.
- Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
- Participate in code reviews and contribute to the improvement of internal coding standards.
- Document technical processes and game development workflows clearly for cross-functional teams.
- Communicate effectively with team members, providing regular status updates and seeking feedback. Required Skills and Qualifications:
- Basic knowledge of Java programming and object-oriented principles.
- Hands-on experience with libGDX through coursework, personal projects, or prototypes.
- Understanding of fundamental game development concepts such as game loops, sprites, and input management.
- Strong written and verbal communication skills, with a focus on clear technical documentation.
- Ability to work collaboratively in a fully remote team environment.
- Demonstrated interest and initiative in building games or interactive applications.
- Willingness to complete an AI interview as part of the selection process. Preferred Qualifications:
- Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
- Familiarity with vectors, collision detection, or basic 2D physics.
- Experience using Git for version control and collaborative development.
Requirements
- JAVA
- LibDXG
- Must be eligible to work in Remote
Why this role
At $20–$120/hr, this remote Junior Game Developer (Java / libGDX) role pays competitively without asking you to relocate, interview in person, or keep fixed hours in Software Engineering.
Skills and categories
Explore other opportunities in related specializations:
Related jobs
Browse All Jobs from Micro1
Discover more opportunities on Micro1 that match your skills and interests.
View All Micro1 Jobs →Verified Reviews
Community Reviews
Share your experience with Micro1
Help other candidates make better decisions by leaving a review.
Sign in to leave a reviewLeave your review
Common questions
Does Micro1 monitor your computer while you work?
On many projects, yes, through time-tracking tools that take periodic screenshots to verify active hours. Check the specific project's requirements before accepting if desktop monitoring is a dealbreaker.
What does the Micro1 application process look like?
Expect a screening interview with Zara, Micro1's AI recruiter. Prepare for it like a real video call: good lighting, clear audio, verbal answers to technical questions. A human manager reviews the recording afterward, and some roles add a short skills assessment on top.
What does task-based AI training work look like?
Practical, hands-on data work: recording short videos, categorizing images, rating text responses, or analyzing data. Tasks are designed to be short and distinct, typically 5 to 60 minutes each.
What does Software Engineering work look like for a Junior Game Developer (Java / libGDX) ?
Tasks here are scoped to Software Engineering, not generic labeling. As a Junior Game Developer (Java / libGDX) , expect to draw on real domain judgment (evaluating outputs, correcting errors, or providing expert reasoning specific to Software Engineering) rather than following a one-size-fits-all rubric. If you don't have hands-on Software Engineering background, this is likely not the right listing to start with.
What specific skills does this listing call for?
JAVA, LibDXG, and Coding are named directly in the listing. If you don't have hands-on experience with these, expect the screening process to test for them directly rather than accepting adjacent experience as a substitute.
How much does this specific role pay?
This listing is posted at $20–$120/hr, an hourly rate. The range reflects experience level and negotiated terms, not a placeholder, so where you land in it depends on your background and the assessment. Pay can change between when we last checked the listing and when you apply, so confirm the current number on the platform's own application page before committing time.
What happens when I click Apply on this listing?
You'll be taken to Micro1's external site to complete your application there. This listing links through a referral, but the process is identical to applying directly; the link just routes you correctly. Create an account on their site and follow their onboarding steps.
Is there an interview?
Yes. complete an AI interview as part of the selection process.